What You Need to Know About VR Production (and Where to Learn It)


What You Need to Know About VR Production (and Where to Learn It)

Virtual reality has finally come into its own. Projections claim that by 2020 more than a billion people will interact with VR and AR content on a regular basis, with the combined market bringing in an estimated $40.4 billion. For trainers and educators, VR looks to be the most powerful instructional tool since the chalkboard. Immersive virtual environments engage learners in a profound way, letting them interact with the material on a visceral level.

Leveraging VR’s potential means a change in mindset for many who choose to embrace it. At its best, this medium encourages learning through non-linear exploration, allowing learners to choose their own path to discovery. Understanding how to visualize and present narratives in three dimensions takes patience, practice, and ideally, a trusted partner.

At Training magazine’s 2019 Conference and Expo—taking place in Orlando, February 25-27—Brella Learning Co-founder Mark Mallchok will address some of these issues, taking a deep dive into the nitty gritty of the VR production process. Topics covered will include:

  • What to expect from the VR production process
  • How working with a VR development partner can save you money and headaches
  • Brella Learning’s VR production process from conception to execution

If you can’t catch him in Orlando, ping us at www.brellalearning.com , and we will be happy to send you a digital copy of his peresentation.